First appeared in Associated Press
People learned better when a key part of their brains got
mild zaps of electricity, a finding that may someday help Alzheimer's patients
keep more of their memories.
In a small but tantalizing study, participants played a
video game in which they learned the locations of stores in a virtual city.
They recalled the locations better if they learned them while receiving a
painless boost from tiny electrodes buried deep inside their brains.
In the future, that strategy might help curb memory loss for
people in the early stages of Alzheimer's disease, suggested Dr. Itzhak Fried,
a neurosurgeon at the University of California, Los Angeles. But he cautioned
that the results were preliminary. Another Neurosurgeon watches the research
unfold.
Using implanted electrodes to treat brain disease is hardly
new. Such "deep-brain stimulation" has been used for about a decade
for Parkinson's disease and some other disorders. Researchers are also testing
it for depression.
Some 80,000 or more people worldwide have had stimulation
units implanted, mostly for Parkinson's.
Fried and colleagues reported the new work in Thursday's
issue of the New England Journal of Medicine. It was financed by the federal
government and the Dana Foundation.
"I think it's a terrific paper," said Dr. Andres
Lozano, a professor of neurosurgery at the University of Toronto, who didn't
participate in the work but is studying the approach in Alzheimer's patients.
The new work shows stimulation can modify the workings of brain circuits that
control memory in people, he said.
But like Fried, he cautioned that the research was still in
the early stages.
"Whether it will translate into something useful, we do
not know," he said, noting that years of additional study would be needed.
"You don't want to do brain surgery on people unless
you have a pretty clear idea you're going to make them better," Lozano
said. Deep-brain electrodes are implanted through holes drilled in the skull.
The study participants were seven epilepsy patients who had
the electrodes implanted to help surgeons identify the source of their
seizures. Fried and colleagues took advantage of that to stimulate a part of
the brain that's key to learning. The patients could not feel the stimulation.
Those involved in Brain Surgery
are curious.
The patients played the video game on a laptop at their
beds. Using a joystick, they took the role of taxi drivers in a small town
consisting of four blocks by four blocks. They searched for passengers and
dropped them off at any of six stores they were asked to find. The electrical
stimulation was turned on while they learned the locations of some stores, but
not others.
Testing showed that the stimulation made a difference. When
given a store to find, the patients took a more direct route to it, and got
there faster, if they had learned its location during a time of stimulation.
When researchers looked at how much extra wandering they did beyond the
shortest possible path, they found that stimulation reduced this excess by an
average of 64 percent.
The patients were tested only a few minutes after learning
the store locations, so it's not yet clear how long the effect can last, Fried
said. Researchers will also have to see if stimulation helps for other kinds of
knowledge, he said.
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